Thursday, April 15, 2010
Little Big Disaster
Every night she's with me (not nearly often enough), I tell her a bedtime story. I've been doing this for years, and they all revolve around this central theme of her being a princess. Mentally, I have her kingdom laid out, her castle laid out and a cast of characters that populate her world. I decided this would be the best thing to do a few levels on. Unfortunately, my idea is bigger than my talent.
I was populating the first level with traps and score bubbles when something devastating happened. Everything fell apart. I came into the game and gravity had taken control of everything I had not fastened correctly, leaving a mess that looked like Chile after the most recent earthquake. This was not cool.
On the plus side, though, it showed me what I needed to do to prevent this from happening again. Months of work were done the proverbial tubes, and if I didn't want to have this become a habit, I had to figure out exactly what I needed to do to prevent such a tragedy.
I think I got it now, though I am slightly hesitant to test it out on play mode just yet. I have one or two more tweaks, and then I'll be ready.
Creating a video game from bits and pieces has given me all kinds of new respect for game designers. Granted, this is nowhere near as complicated, but it's difficult enough. Plus, I only get to design one level at a time. The makes of something like Grand Theft Auto: Vice City are doing things are a far larger scale with a lot more going on. Frankly, I don't understand why more game designers don't kill themselves.
Eventually this first level will be done. I won't post it to share (nor will I post any of the levels based on her bedtime stories) because it is for her and her alone. The only accolades or complaints I'm seeking shall come from her. I will succeed only if she enjoys, and fail if she doesn't. That's the only criteria I care about, and it's the only one I should care about.
The next level, though, is going to blow her mind ... guaranteed. I'm ready. I know what I'm doing, and I mapped the whole thing out on paper (something I should have done here).
But if that one falls apart ...