Showing posts with label Robot Tank. Show all posts
Showing posts with label Robot Tank. Show all posts

Thursday, March 7, 2013

My 100 Most Favorite Video Games of All Time # 97: Robot Tank

What wasn’t there to love about Activision’s 1983 Battlezone “homage” Robot Tank?  You commanded (remotely) a tank and your mission was to seek out enemy tanks and blow them to bits before they could reach … Santa Clara, California!  Of course, they shot back at you, and if they hit you lost some control of your tank or if it were a direct hit, totally lost the tank.  As if that weren’t enough (and in those days, that was often all you got), this game came with changing weather conditions and a transition from day to night.  That innovation is what caused me to purchase the game in the first place.  I figured it would make tank destroying fun, and it did, but what I didn’t realize is that it would also make me very, very nervous. 


Shooting tanks is great, but when your video screen and radar goes out at night and the screen goes black periodically, you can’t help but feel a bit tense when you hear another unseen tank unleash some hell in your direction.  You could try backpedalling or turning, but you didn’t know if you are turning into or away from the shot.  You also had to take whatever shot you could in those rare moments when you could see what was on your screen and hope for the best.  Today’s military has it so much easier.

Graphically, the game was fairly minimalist.  It was Atari back in the early ‘80s, so that is a given.  The graphics, however, still served the game well, though the outskirts of Santa Clara could have been the outskirts of any town anywhere.  Since you were supposed to be remotely controlling a tank, the graphics actually made a bit of sense as you could imagine that what you saw on your television is what you would have seen if you were really commanding a robot tank back in the early ‘80s. 

I’ve played this game again recently, just to revisit it.  I have to say that while it seems less intense these days (or perhaps my nerves are deadened from years of Candoor Root abuse), it still holds up fairly well.  Granted, there are better combat games that have come along, but back then this was about as good as it got for your home console when it came to tanks blasting the snot out of each other.


Mandatory FTC Disclaimer:  I paid for this freakin' game.  Clicking on a link may earn me a commission.

Sunday, August 8, 2010

Robot Tank, Mofos!

I have been playing Robot Tank like mad on my PSP.  Originally released on the Atari 2600, this Activision game actually kind of kicks ass.

Activision was my favorite video game company back in the day.  I don't remember if I had this game back in the 1980s, but I'm glad I have it now courtesy of Activision Hits Remixed.  As far as those old video games go, this one is kind of advanced.

First, you have to ignore that your journey to Santa Clara, California takes you through rain, fog and snow all in the course of a few days.  It just isn't likely, but it does show that Activision was dedicated to throwing in different environments in which to destroy tanks.  Fog cut visibility.  Rain and snow affected your movement.

Another interesting and rare feature was damage.  In early video games, a hit destroyed you.  That can happen here, too, but an indirect hit can affect your visuals (screen goes black at random), your cannon (it only works sometimes), radar (essential in the dark and in fog and if your visuals go out), or treads (which lets you move only at a snail's pace).  It leads to some fairly intense action ... for an old video game.

I could see this game being remade today with updated graphics and the like, but quite honestly, this one still presents a challenge as you traverse the elements and go from day to night.  For an Atari 2600 game it is fairly advanced.  By today's standards it is something to do while waiting in line somewhere.  That said, I'm having a hard time putting down, as I'm trying to reach the goal of 60 tanks destroyed.  I've made it to 58.  I will hit 60 and probably unlock a patch or something (Activision used to award them as prizes).  Then I'll move onto the other games in the package and probably go through some nostalgia.  I doubt many will hold up as well as this one, though.