Friday, September 9, 2011
I haven't gone far in the game this time around (I had finished it shortly after buying it), but, as expected, it doesn't feel quite the same. I will wait to do a fuller review until I play more of it, but my initial reaction is: This was good as an early PS game, but seems a bit simplistic now. Of course, it is screaming out for something on the current generation of systems, but whether or not that will happen depends on how hard up for ideas studios get.
Mixing bloody violence with black magic and devil worshipping in the way this game does (in a nice nod, one character has the last name of Crowley) was a risky move back then and would be now, too. Most people don't want children near anything that reeks of Satanism (unless, of course, it's a preschool in CA). I don't recall there being any kind of outcry over this game, though. Maybe it was because nobody was really paying attention. Years later they would be concerned over the hooker killing in the Grand Theft Auto franchise and the potential killer-in-training FPS games. Satanism, when compared to those things, seems almost quaint. (Mix the three and watch Congress go into a tailspin.)
I will do a longer write up on this in a few weeks. Who knows -- I could change my mind about it totally and realize that it does hold up extremely well, graphics limitations taken into consideration. My first impression, though, is that it plays more for the nostalgia factor than as good game.