Monday, July 13, 2009


I first saw the ad for the Atari 2600 game Reactor in a comic book. I don't know why, but the copy for the game made it seem like something I'd want to play. The below commercial did almost the exact opposite.

I ended up getting the game with its unimpressive (by my standards) box. I ended up really liking it, especially the soundtrack (for some strange reason). The game made me a bit tense, as I really feared being "sucked into the vortex." It was, however, everything a good Atari game should be. It was fast and frantic and had me glued to the television for hours on end. Looking at the commerical now shows that it didn't do the game justice.

I don't remember all that much about the comic book ad (other than it may have been drawn by Jack Davis), but I do remember the concept of the game. Being stuck in a nuclear reactor seemed like a cool idea for a game. (And that's saying a lot for someone who lived near enough to Three Mile Island during its crisis that annihilation was a concern.) Sure, like all 2600 games the graphics could've represented anything, but that didn't matter. All that mattered was: Is this game fun?
Reactor was fun. I don't think it's on any anthology/museum game, but if it were, I'd be playing it today. Just don't ask me to watch that damn commercial again.

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